Add Status Value Modifier

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Replication Important

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Must run on server

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Should run on server

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Must run on client

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Should run on client

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Requires Multicasting

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AddStatusValueModifier - PrimalCharacterStatusComponent

How to Use

Allows to add a status value modifier, like buffs or consumables do

Related Articles

What Links Here

Inputs
Pin Reference Type Description
Target PrimalCharacterStatusComponent PrimalCharacterStatusComponent Reference (Most likely from a Cast)
Player/Dino CharacterStatusComponents work
Value Type Enum Stat Value to modify
Amount Float Percent Value to set for the specified stat's Current Value (0.0 - 1.0)
Continue on unchanged value Bool Whether or not the status value modifier should be kept even if the value is full or empty.
Set Value Bool Set to true if you want to use absolute values for Amount
Status Value Modifier Description Index Int Defines which symbol should show up in the buff bar. 0 = none, 1 = Food (meat) Icon, 2 = unknown, 3 = Spoiled Meat Icon
Reset Existing Modifier Description Index Bool Set to true to remove the existing modifier symbol from the buff bar.
Limit Existing Modifier Description Index Float unknown
Set Additional Value Bool unknown
Stop at Value Near Max Enum unknown
Make Untameable Bool If dino torpor is increased with this bool set to true it will make it untameable.