Difference between revisions of "Adding Harvestable Resources to a SubLevel"
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This guide will assume you have already created your resource/s and know how to place it/them on the map. If you do not know how to do that, please see this comprehensive guide [https://www.youtube.com/watch?v=ccrL8XzFa60 Creating a Harvestable Resource] by "TheWookie" | This guide will assume you have already created your resource/s and know how to place it/them on the map. If you do not know how to do that, please see this comprehensive guide [https://www.youtube.com/watch?v=ccrL8XzFa60 Creating a Harvestable Resource] by "TheWookie" | ||
− | In TheIslandSubMaps folder, right click & under "Create Basic Asset" | + | In TheIslandSubMaps folder, right click anywhere in the grey area & select "Level" under the "Create Basic Asset" section of the pop-up. Name & save it then load "TheIsland". |
<gallery> | <gallery> | ||
SubLevel1.png|Open the levels window once "TheIsland" has fully loaded. | SubLevel1.png|Open the levels window once "TheIsland" has fully loaded. |
Revision as of 18:16, 7 June 2016
Adding harvestable resources to a sublevel
This guide will assume you have already created your resource/s and know how to place it/them on the map. If you do not know how to do that, please see this comprehensive guide Creating a Harvestable Resource by "TheWookie"
In TheIslandSubMaps folder, right click anywhere in the grey area & select "Level" under the "Create Basic Asset" section of the pop-up. Name & save it then load "TheIsland".
Tutorial written by P0k3r.