Difference between revisions of "BPGetMaxStatusValue"
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(Created page with "Category:Nodes Category:PrimalCharacterStatusComponent Nodes frame|GetMaxStatusValue - PrimalCharacterStatusComponent == How to...") |
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[[Category:Nodes]] | [[Category:Nodes]] | ||
[[Category:PrimalCharacterStatusComponent Nodes]] | [[Category:PrimalCharacterStatusComponent Nodes]] | ||
− | + | {{NodeInfoBanner||||||}} | |
− | [[File:Node_BPGetMaxStatusValue.png|frame| | + | [[File:Node_BPGetMaxStatusValue.png|frame|BPGetMaxStatusValue - PrimalCharacterStatusComponent]] |
== How to Use == | == How to Use == | ||
− | Gets a Max Stat value | + | Gets a Max Stat value of a Player or Dino<br /> |
=== Related Articles === | === Related Articles === | ||
Line 35: | Line 35: | ||
|Return Value | |Return Value | ||
|Float | |Float | ||
− | |The value | + | |The max value returned for the Stat specified. |
|} | |} |
Latest revision as of 02:23, 16 May 2016
How to Use
Gets a Max Stat value of a Player or Dino
Related Articles
Inputs | ||
---|---|---|
Pin | Reference Type | Description |
Target | PrimalCharacterStatusComponent | PrimalCharacterStatusComponent Reference (Most likely from a Cast) Player/Dino CharacterStatusComponents work |
Stat Type | Enum | Stat Value to read |
Outputs | ||
---|---|---|
Pin | Reference Type | Description |
Return Value | Float | The max value returned for the Stat specified. |