ConsumeArmorDurability

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ConsumeArmorDurability

How to Use

Change items durability within an Inventory Component

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Inputs
Pin Reference Type Description
Target PrimalInventoryComponent PrimalInventoryComponent Reference
Consumption Amount Float Amount to change durability by (can be positive/negative)
All Armor Types Bool Changes durability on all armor types within the Inventory Component if set to true
Specific Armor Type Enum Change a specific type of armors durability, All Armor Types must be set to false to use this