ConsumeArmorDurability

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Replication Important

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Must run on server

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Should run on server

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Must run on client

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Should run on client

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Requires Multicasting

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ConsumeArmorDurability

How to Use

Change items durability within an Inventory Component

Related Articles

What Links Here

Inputs
Pin Reference Type Description
Target PrimalInventoryComponent PrimalInventoryComponent Reference
Consumption Amount Float Amount to change durability by (can be positive/negative)
All Armor Types Bool Changes durability on all armor types within the Inventory Component if set to true
Specific Armor Type Enum Change a specific type of armors durability, All Armor Types must be set to false to use this