Difference between revisions of "CustomDinoColorsAndFood"
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DinoSettingsClass.PNG|First, open your dino bp and find '''"Dino Class Settings"'''. Click the magnifying glass to browse to it, copy it to your mod folder and rename it. | DinoSettingsClass.PNG|First, open your dino bp and find '''"Dino Class Settings"'''. Click the magnifying glass to browse to it, copy it to your mod folder and rename it. | ||
Class2.PNG|Set your dino bp to use your new '''"DinoSettings-X"''' | Class2.PNG|Set your dino bp to use your new '''"DinoSettings-X"''' | ||
− | FoodType.PNG|Open your new "DinoSettings-X" and click the + next to '''"Food Effectiveness Multipliers"''' to add a new entry then modify it to your food. In this case it is '''PrimalItemConsumablePoop.''' (the parent for poop, therefore any poop will work) | + | FoodType.PNG|Open your new '''"DinoSettings-X"''' and click the + next to '''"Food Effectiveness Multipliers"''' to add a new entry then modify it to your food. In this case it is '''PrimalItemConsumablePoop.''' (the parent for poop, therefore any poop will work) |
FoodType2.PNG|Click the + next to '''"Extra Food Effectiveness Multipliers"''' to add a new entry then modify it to your food and set '''"Affinity Override"''' to whatever you want. Higher number = faster tame. In this case it is '''PrimalItemConsumable_DinoPoopMassive''' & Affinity Override is same as super test meat. - Compile & Save. | FoodType2.PNG|Click the + next to '''"Extra Food Effectiveness Multipliers"''' to add a new entry then modify it to your food and set '''"Affinity Override"''' to whatever you want. Higher number = faster tame. In this case it is '''PrimalItemConsumable_DinoPoopMassive''' & Affinity Override is same as super test meat. - Compile & Save. | ||
DMGTypes.PNG|You can also edit the '''"Damage Multipliers"''' in this file. It looks self explanatory so I will not go into that. | DMGTypes.PNG|You can also edit the '''"Damage Multipliers"''' in this file. It looks self explanatory so I will not go into that. | ||
− | ColorDone2.PNG|Here you can see the Monkey is now tamable with "Massive Poop" :) | + | ColorDone2.PNG|Here you can see the Monkey is now tamable with "Massive Poop" :) It can be tamed with any poop but only "massive" will give an instant tame. |
</gallery> | </gallery> | ||
'''<big>Settings Definitions</big>''' (I have only tested a few and some results were inconclusive)<br /> | '''<big>Settings Definitions</big>''' (I have only tested a few and some results were inconclusive)<br /> |
Revision as of 19:06, 26 October 2016
This is a quick tutorial on how to setup custom wild colors and taming food for your new dino.
I will be using the monkey in this tutorial.
For the food, I will only be adding 1 new "standard" food base (any poop) as well as setting a specific type of poop (massive) to be an instant taming kibble.
You can add/remove to the existing food types as you see fit.
For the colors, I am deleting the defaults and creating 3 of my own colors as a basic guide. Make more colors or add your new colors to the existing ones for more variety.
Colors may or may not require first load order. I do not know if the color array in the PrimalGameData stacks or not. It would however only be an issue when using another dino color mod.
Part 1 - Colors:
Part 2 - Food:
Click the + next to "Extra Food Effectiveness Multipliers" to add a new entry then modify it to your food and set "Affinity Override" to whatever you want. Higher number = faster tame. In this case it is PrimalItemConsumable_DinoPoopMassive & Affinity Override is same as super test meat. - Compile & Save.
Settings Definitions (I have only tested a few and some results were inconclusive)
Food Effectiveness Multiplier: Partially tested - Determines how much the taming bar fills per feeding.
Health Effectiveness Multiplier: Partially tested - Multiplies health amount given by particular food. Set to 100 with poop as food and it kills monkey instantly.
Torpidity Effectiveness Multiplier: Untested - Looks self explanatory.
Affinity Effectiveness Multiplier: Untested - Affinity = taming boost. IE: Higher Affinity = Higher level dino upon tamed
Affinity Override: Tested - Affinity = taming boost. IE: Higher Affinity = Higher level dino upon tamed. Higher setting here also = faster taming. IE: 100000 = Instant perfect tame
Stamina Effectiveness Multiplier: Untested - Looks self explanatory.
Food Item Category: Untested - Looks un-used?
Food Item Parent: Tested - The food to be consumed
Untamed Food Consumption Priority: Untested - Looks un-used?