Difference between revisions of "CustomPlayerPawn"
(Created page with "Category:Modding Category:Tutorials == Custom Player Pawn == '''Original written by Hanswurst1000 - [https://forums.unrealengine.com/showthread.php?106882-Ark-Dev-Kit-...") |
|||
Line 5: | Line 5: | ||
<br /> | <br /> | ||
− | Creating the Pawn:<br /> | + | '''Creating the Pawn:'''<br /> |
<br /> | <br /> | ||
- Create a mod folder with "PlayerPawn Test", "PlayerPawn Test_female" and "PlayerPawn Test_male"<br /> | - Create a mod folder with "PlayerPawn Test", "PlayerPawn Test_female" and "PlayerPawn Test_male"<br /> | ||
Line 12: | Line 12: | ||
- Reference "(renamed)PlayerPawn Test_female" and "(renamed)PlayerPawn Test_male" in YOUR "PrimalGameData_BP__" under "Character Blueprint" (search for it in the Editor)<br /> | - Reference "(renamed)PlayerPawn Test_female" and "(renamed)PlayerPawn Test_male" in YOUR "PrimalGameData_BP__" under "Character Blueprint" (search for it in the Editor)<br /> | ||
<br /> | <br /> | ||
− | Editing the Inventory:<br /> | + | '''Editing the Inventory:'''<br /> |
<br /> | <br /> | ||
- Edit "(renamed)PlayerPawn Test":<br /> | - Edit "(renamed)PlayerPawn Test":<br /> | ||
Line 19: | Line 19: | ||
- Items in inventory(Editor only): Under "Cheat Inverntory Items" add PrimalItems (for resources it is stacks of 15) also feel free to delete everything that is already in there<br /> | - Items in inventory(Editor only): Under "Cheat Inverntory Items" add PrimalItems (for resources it is stacks of 15) also feel free to delete everything that is already in there<br /> | ||
- Engrams: Under "Default Inventory Items" add what you want and put a "1" at the respective slot under "Default Engrams"<br /> | - Engrams: Under "Default Inventory Items" add what you want and put a "1" at the respective slot under "Default Engrams"<br /> | ||
+ | <br /> |
Revision as of 21:04, 21 May 2016
Custom Player Pawn
Original written by Hanswurst1000 - Original Post
Creating the Pawn:
- Create a mod folder with "PlayerPawn Test", "PlayerPawn Test_female" and "PlayerPawn Test_male"
- Rename
- Reparent "(renamed)PlayerPawn Test_female" and "(renamed)PlayerPawn Test_male" to "(renamed)PlayerPawn Test" in the Editor, File > Reparent Blueprint
- Reference "(renamed)PlayerPawn Test_female" and "(renamed)PlayerPawn Test_male" in YOUR "PrimalGameData_BP__" under "Character Blueprint" (search for it in the Editor)
Editing the Inventory:
- Edit "(renamed)PlayerPawn Test":
- Go to Components > PrimalInventory1
- Items in inventory: Under "Default Inventory Items" add what you want and put a "0" at the respective slot under "Default Engrams"
- Items in inventory(Editor only): Under "Cheat Inverntory Items" add PrimalItems (for resources it is stacks of 15) also feel free to delete everything that is already in there
- Engrams: Under "Default Inventory Items" add what you want and put a "1" at the respective slot under "Default Engrams"