Difference between revisions of "GetItemTemplateQuantity"

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[[Category:Nodes]]
 
[[Category:Nodes]]
 
[[Category:PrimalInventoryComponent Nodes]]
 
[[Category:PrimalInventoryComponent Nodes]]
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{{Incomplete}}
 
[[File:Node_GetItemTemplateQuantity.jpg|frame|GetItemTemplateQuantity - PrimalInventoryComponent]]
 
[[File:Node_GetItemTemplateQuantity.jpg|frame|GetItemTemplateQuantity - PrimalInventoryComponent]]
  
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|Check Valid for Crafting
 
|Check Valid for Crafting
 
|Bool
 
|Bool
|Checks the items to see if it can be used for crafting before adding to the returned count '''+'''
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|Checks the items to see if it can be used for crafting before adding to the returned count {{NoMention}}
 
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|Require Exact Class Match
 
|Require Exact Class Match
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|Amount of items found matching search criteria
 
|Amount of items found matching search criteria
 
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=== Legend ===
 
 
'''+''' Needs Further Clarification, could be incorrect, author made a guess
 

Revision as of 03:51, 15 May 2016


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GetItemTemplateQuantity - PrimalInventoryComponent

How to Use

Returns the amount of items in the Inventory Component, specified by class

Related Articles

What Links Here

Inputs
Pin Reference Type Description
Target PrimalInventoryComponent PrimalInventoryComponent Reference
Item Template PrimalItemClass Class for the item you want to add/remove from Inventory
Ignore Item PrimalItem Ignore a specific item by PrimalItem Reference
Ignore Blueprints Bool Ignore Blueprint items
Check Valid for Crafting Bool Checks the items to see if it can be used for crafting before adding to the returned count (Confirmation Needed)
Require Exact Class Match Bool If True, it checks to see if it is the Exact Item, ignores childs


Outputs
Pin Reference Type Description
Return Value Integer Amount of items found matching search criteria