PrimalBuffFunctions
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PrimalBuff Class Functions
PrimalBuff is the parent actor class for all Buffs.
- AddDamageStatusValueModifier
- AllowPostProcessEffect
- BPActivated
- BPAdjustStatusValueModification
- BPCanBeCarried
- BPCharacterDetach
- BPCheckPreventInput
- BPCustomAllowAddBuff
- BPDeactivate
- BPDeactivated
- BPDrawBuffStatusHUD
- BPExcludeAoEActor
- BPGetBabyImprintingSpeedMultiplier
- BPInitializedCharacterAnimScriptInstance
- BPInstigatorDied
- BPInstigatorLocalPossessed
- BPInstigatorPossessed
- BPInstigatorUnpossessed
- BPIsCharacterHardAttached
- BPModifyPlayerBoneModifiers
- BPNonDedicatedPlayerPostAnimUpdate
- BPNotifyExperienceGained
- BPNotifyOtherBuffActivated
- BPNotifyOtherBuffDeactivated
- BPOverrideCharacterNewFallVelocity
- BPOverrideWeaponBob
- BPPreSetupForInstigator
- BPPreventAddingOtherBuff
- BPPreventCharacterStatusValueModifiers
- BPPreventFirstPerson
- BPPreventRunning
- BPPreventThrowingItem
- BPPreventflight
- BPResetBuffStart
- BPSetupForInstigator
- BP_ModifyCharacterFOV
- BuffAdjustDamage
- BuffPostAdjustDamage
- BuffTickClient
- BuffTickServer
- DrawBuffFloatingHUD
- ExtendBuffTime
- GetBuffDescription
- GetBuffPostprocessIntensity
- GetBuffPostprocessMaterial
- GetBuffType
- GetHUDProgressBarPercent
- HandleBuffAnimNotify
- HideBuffFromHUD
- NotifyBumpedByPawn
- NotifyBumpedPawn
- NotifyDamage
- PreventActorTargeting
- PreventBlockingWithShield
- PreventJump
- ResetBuffStart
- SetBuffCauser
- StaticAddBuff
- UpdateBuffPersistentData
- UpdateStaticPathingDestination