Difference between revisions of "PrimalCharacterStatusComponentFunctions"
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(Created page with "Category:Functions == PrimalCharacterStatusComponent Class Functions == The PrimalCharacterStatusComponent class is the actor component that manages current player / creat...") |
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Line 8: | Line 8: | ||
* BPDirectSetCurrentStatusValue | * BPDirectSetCurrentStatusValue | ||
* BPDirectSetMaxStatusValue | * BPDirectSetMaxStatusValue | ||
+ | * [[BPGetCurrentStatusValue]] | ||
+ | * [[BPGetMaxStatusValue]] | ||
+ | * [[BPGetPercentStatusValue]] | ||
* BPModifyMaxExperiencePoints | * BPModifyMaxExperiencePoints | ||
* BPModifyMaxLevel | * BPModifyMaxLevel |
Revision as of 23:07, 9 April 2018
PrimalCharacterStatusComponent Class Functions
The PrimalCharacterStatusComponent class is the actor component that manages current player / creature stats.
- AddExperience
- AddStatusValueModifier
- BPAdjustStatusValueModification
- BPDirectSetCurrentStatusValue
- BPDirectSetMaxStatusValue
- BPGetCurrentStatusValue
- BPGetMaxStatusValue
- BPGetPercentStatusValue
- BPModifyMaxExperiencePoints
- BPModifyMaxLevel
- BPSetRecoveryRateStatusValue
- ClearAllLevelUpPoints
- GetDinoFoodConsumptionRateMultiplier
- GetExperienceRequiredForNextLevelUp
- GetExperienceRequiredForPreviousLevelUp
- HasExperienceForLevelUp
- IsAtMaxLevel
- ModifyCurrentStatusValue
- RescaleAllStats
- RescaleMaxStat
- ServerSyncReplicatedValues
- SetBaseLevel
- SetExtraCharacterLevel
- SetLevelUpPoints
- SetMaxStatusValue
- TickStatus
- UpdateWeightStat
- UpdatedCurrentStatusValue