PrinttoGameplayLog

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Replication Important

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Must run on server

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Should run on server

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Must run on client

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Should run on client

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Requires Multicasting

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PrinttoGameplayLog - ShooterGameMode

How to Use

Creates a log entry in Gameplay Log. Very useful for debugging on a server
NOTE: This only works on SOTF servers! You are likely looking for PrinttoServerGameLog for normal servers.
Need to launch server with the command line flag -gameplaylogging for this to work.

Related Articles

What Links Here

Inputs
Pin Reference Type Description
Target ShooterGameMode ShooterGameMode Reference (Most likely from a Cast)
In String String Log Entry