Difference between revisions of "PrinttoGameplayLog"

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(Clarified node usage.)
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== How to Use ==
 
== How to Use ==
 
Creates a log entry in Gameplay Log. Very useful for debugging on a server<br />
 
Creates a log entry in Gameplay Log. Very useful for debugging on a server<br />
 +
'''NOTE: This only works on SOTF servers!'''<br />
 +
Need to launch server with the command line flag <code>-gameplaylogging</code> for this to work.
  
 
=== Related Articles ===
 
=== Related Articles ===

Revision as of 02:45, 13 November 2017


Replication Important

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Must run on server

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Should run on server

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Must run on client

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Should run on client

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Requires Multicasting

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PrinttoGameplayLog - ShooterGameMode

How to Use

Creates a log entry in Gameplay Log. Very useful for debugging on a server
NOTE: This only works on SOTF servers!
Need to launch server with the command line flag -gameplaylogging for this to work.

Related Articles

What Links Here

Inputs
Pin Reference Type Description
Target ShooterGameMode ShooterGameMode Reference (Most likely from a Cast)
In String String Log Entry