Difference between revisions of "PrinttoServerGameLog"
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== How to Use == | == How to Use == | ||
Creates a log entry in ServerGameLog. Very useful for debugging on a server<br /> | Creates a log entry in ServerGameLog. Very useful for debugging on a server<br /> | ||
− | Server needs to be started with command line flag | + | Server needs to be started with command line flag <code>-servergamelog</code> for this node to work.<br /> |
− | Logs generally are stored in | + | Logs generally are stored in <code>ShooterGame/Saved/Logs</code> and the file this node prints to is the <code>ServerGame.log</code> file.<br /> |
=== Related Articles === | === Related Articles === |
Latest revision as of 02:44, 13 November 2017
How to Use
Creates a log entry in ServerGameLog. Very useful for debugging on a server
Server needs to be started with command line flag -servergamelog
for this node to work.
Logs generally are stored in ShooterGame/Saved/Logs
and the file this node prints to is the ServerGame.log
file.
Related Articles
Inputs | ||
---|---|---|
Pin | Reference Type | Description |
Target | ShooterGameMode | ShooterGameMode Reference (Most likely from a Cast) |
In String | String | Log Entry |