PrinttoServerGameLog
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How to Use
Creates a log entry in ServerGameLog. Very useful for debugging on a server
Server needs to be started with command line flag `-servergamelog` for this node to work.
Logs generally are stored in `ShooterGame/Saved/Logs` and the file this node prints to is the `ServerGame` file.
Related Articles
Inputs | ||
---|---|---|
Pin | Reference Type | Description |
Target | ShooterGameMode | ShooterGameMode Reference (Most likely from a Cast) |
In String | String | Log Entry |