Difference between revisions of "ShooterGameStateFunctions"
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(Created page with "Category:Functions == ShooterGameState Class Functions == The ShooterGameState is the parent class for the standard GameState. * AddFloatingText * AllowDinoClassTame * Al...") |
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[[Category:Functions]] | [[Category:Functions]] | ||
== ShooterGameState Class Functions == | == ShooterGameState Class Functions == | ||
− | The ShooterGameState is the parent class for the standard GameState. | + | The ShooterGameState class is the parent class for the standard GameState. |
* AddFloatingText | * AddFloatingText | ||
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* AllowDownloadDino | * AllowDownloadDino | ||
* BaseDrawTileOnCanvas | * BaseDrawTileOnCanvas | ||
− | |||
− | |||
− | |||
− | |||
* BaseGetCustomActors | * BaseGetCustomActors | ||
* BaseIsTribeID | * BaseIsTribeID | ||
* BaseProjectWorldToScreenPosition | * BaseProjectWorldToScreenPosition | ||
* BaseSpawnBuffAndAttachToCharacter | * BaseSpawnBuffAndAttachToCharacter | ||
+ | * [[GetAllControllers]] | ||
+ | * [[GetAllNPCsOfTeam]] | ||
+ | * [[GetAllPlayers]] | ||
+ | * [[GetAllPlayersOfTeam]] | ||
* GetCleanServerSessionName | * GetCleanServerSessionName | ||
− | * GetDayTimeString | + | * [[GetDayTimeString]] |
* GetIniArray | * GetIniArray | ||
* GetNetworkTimeDelta | * GetNetworkTimeDelta |
Latest revision as of 23:15, 9 April 2018
ShooterGameState Class Functions
The ShooterGameState class is the parent class for the standard GameState.
- AddFloatingText
- AllowDinoClassTame
- AllowDinoTame
- AllowDownloadDino
- BaseDrawTileOnCanvas
- BaseGetCustomActors
- BaseIsTribeID
- BaseProjectWorldToScreenPosition
- BaseSpawnBuffAndAttachToCharacter
- GetAllControllers
- GetAllNPCsOfTeam
- GetAllPlayers
- GetAllPlayersOfTeam
- GetCleanServerSessionName
- GetDayTimeString
- GetIniArray
- GetNetworkTimeDelta
- GetOfflineDamagePreventionTime
- HTTPGetRequest
- HTTPPostRequest
- IsTeamIDInvincible
- NetAddFloatingDamageText
- NetAddFloatingText