Difference between revisions of "TryMultiUse"
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Line 13: | Line 13: | ||
|- | |- | ||
|Target | |Target | ||
− | | | + | |Actor |
|Actor to toggle the MultiUse Event | |Actor to toggle the MultiUse Event | ||
|- | |- | ||
|For PC | |For PC | ||
− | | | + | |Player Controller |
|Player to emulate MultiUse Event for | |Player to emulate MultiUse Event for | ||
|- | |- | ||
|Use Index | |Use Index | ||
− | | | + | |Integer |
|The Use Index for the MultiUse Event we are toggling.<br />(Look at MultiUse on the Actor you want to manipulate in PIE) | |The Use Index for the MultiUse Event we are toggling.<br />(Look at MultiUse on the Actor you want to manipulate in PIE) | ||
|} | |} |
Revision as of 04:33, 14 May 2016
Inputs | ||
---|---|---|
Pin | Reference Type | Description |
Target | Actor | Actor to toggle the MultiUse Event |
For PC | Player Controller | Player to emulate MultiUse Event for |
Use Index | Integer | The Use Index for the MultiUse Event we are toggling. (Look at MultiUse on the Actor you want to manipulate in PIE) |
Outputs | ||
---|---|---|
Pin | Reference Type | Description |
Bool | Bool | Successful MultiUse Event Triggered? |