Difference between revisions of "TryMultiUse"

From ARK Modding Wiki
Jump to navigation Jump to search
 
(5 intermediate revisions by the same user not shown)
Line 1: Line 1:
 
[[Category:Nodes]]
 
[[Category:Nodes]]
 
[[Category:MultiUse Nodes]]
 
[[Category:MultiUse Nodes]]
 
+
{{NodeInfoBanner|X|||||X}}
 
[[File:Node_TryMultiUse.jpg|frame|TryMultiUse Node - MultiUse]]
 
[[File:Node_TryMultiUse.jpg|frame|TryMultiUse Node - MultiUse]]
 
[[File:MultiUse_UseIndex.jpg|frame|Screenshot showing multiple Use Indexes]]
 
[[File:MultiUse_UseIndex.jpg|frame|Screenshot showing multiple Use Indexes]]
 +
 +
== How to Use ==
 +
Useful for when needing to trigger MultiUse Events on other actors, especially those not contained within your mod. <br />
 +
 +
[http://steamcommunity.com/sharedfiles/filedetails/?id=598349626 Mezzo's Ultimate Remote] relies on this heavily.
 +
 +
=== Related Articles ===
 +
[[Special:WhatLinksHere/{{PAGENAME}}|What Links Here]]<br />
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 13: Line 21:
 
|-
 
|-
 
|Target
 
|Target
|(Actor Reference)
+
|Actor
 
|Actor to toggle the MultiUse Event
 
|Actor to toggle the MultiUse Event
 
|-
 
|-
 
|For PC
 
|For PC
|(Shooter Player Controller Reference)
+
|Player Controller
 
|Player to emulate MultiUse Event for
 
|Player to emulate MultiUse Event for
 
|-
 
|-
 
|Use Index
 
|Use Index
|(Integer)
+
|Integer
 
|The Use Index for the MultiUse Event we are toggling.<br />(Look at MultiUse on the Actor you want to manipulate in PIE)
 
|The Use Index for the MultiUse Event we are toggling.<br />(Look at MultiUse on the Actor you want to manipulate in PIE)
 
|}
 
|}
Line 33: Line 41:
 
!Description
 
!Description
 
|-
 
|-
|Bool
+
|Return Value
 
|Bool
 
|Bool
 
|Successful MultiUse Event Triggered?
 
|Successful MultiUse Event Triggered?
 
|}
 
|}

Latest revision as of 02:23, 16 May 2016


Replication Important

NoticeIcon.png

Must run on server

NoticeIconInactive.png

Should run on server

NoticeIconInactive.png

Must run on client

NoticeIconInactive.png

Should run on client

NoticeIconInactive.png

Requires Multicasting

NoticeIcon.png

TryMultiUse Node - MultiUse
Screenshot showing multiple Use Indexes

How to Use

Useful for when needing to trigger MultiUse Events on other actors, especially those not contained within your mod.

Mezzo's Ultimate Remote relies on this heavily.

Related Articles

What Links Here

Inputs
Pin Reference Type Description
Target Actor Actor to toggle the MultiUse Event
For PC Player Controller Player to emulate MultiUse Event for
Use Index Integer The Use Index for the MultiUse Event we are toggling.
(Look at MultiUse on the Actor you want to manipulate in PIE)


Outputs
Pin Reference Type Description
Return Value Bool Successful MultiUse Event Triggered?