Difference between revisions of "TryMultiUse"
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Line 33: | Line 33: | ||
!Description | !Description | ||
|- | |- | ||
− | | | + | |Return Value |
|Bool | |Bool | ||
|Successful MultiUse Event Triggered? | |Successful MultiUse Event Triggered? | ||
|} | |} |
Revision as of 04:34, 14 May 2016
Inputs | ||
---|---|---|
Pin | Reference Type | Description |
Target | Actor | Actor to toggle the MultiUse Event |
For PC | Player Controller | Player to emulate MultiUse Event for |
Use Index | Integer | The Use Index for the MultiUse Event we are toggling. (Look at MultiUse on the Actor you want to manipulate in PIE) |
Outputs | ||
---|---|---|
Pin | Reference Type | Description |
Return Value | Bool | Successful MultiUse Event Triggered? |