VictoryCoreFunctions

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VictoryCore Class Functions

VictoryCore is a custom wildcard class that provides a variety of game functions and utilities

  • AddToActorList
  • AreRotatorsNearlyEqual
  • AreVectorsNearlyEqual
  • BPFLerp
  • BPFLerpFast
  • BPFLerpFastPure
  • BPFastTrace
  • BPFormatAsTime
  • BPGetWeightedRandomIndex
  • BPIsTemplate
  • BPLoadClass
  • BPLoadObject
  • BPProjectWorldToScreenPosition
  • BPRTransform
  • BPRTransformInverse
  • BPRotatorLerp
  • CallGlobalLevelEvent
  • ChangeSaturation
  • ClampLocation
  • ClampRotAxis
  • ClassRefToObjectRef
  • ConstructObjectAutoNameBP
  • ConstructObjectBP
  • FindActorAIState
  • FindWorldActors
  • FinishSpawning
  • FloatToDouble
  • FormatAsTime
  • GetAngleBetweenVectors
  • GetClassDefaultObject
  • GetClassFName
  • GetClassPathName
  • GetClassString
  • GetClosestActorArray
  • GetCurrentCameraExposure
  • GetCustomActorList
  • GetDefaultObject
  • GetDistanceToCollision
  • GetFirstDirectionalLight
  • GetGroundLocation
  • GetKeyName
  • GetLastHostedMapPlayed
  • GetLastMapPlayed
  • GetObjectFName
  • GetObjectName
  • GetObjectPathName
  • GetObjectString
  • GetOverlappedHarvestActors
  • GetPrimaryWorld
  • GetSecondsIntoDay
  • GetShooterGameUserSettings
  • GetSpecialActorList
  • GetTeamColor
  • GetWeightedRandomIndexFromArray
  • InverseTransform
  • IsChildOfClasses
  • IsConsoleBuild
  • IsEditor
  • IsGamePadConnected
  • IsGameWorld
  • IsLoadingSaveGame
  • IsSavingSaveGame
  • IsShipping
  • IsSplitscreen
  • IsTimeSince
  • IsWorkshopIDSubscribed
  • LeadTargetPosition
  • MultiLinePenetrationTraceByChannel
  • MultiTraceProjectSphere
  • ObjectRefToClassRef
  • OpenStorePageForDLC
  • OverlappingActorsBP
  • OverlappingActorsTraceBP
  • OwnsAberration
  • OwnsDLC
  • OwnsScorchedEarth
  • PlayMusic
  • PrecisionRound
  • PureClassDefaultObject
  • PureDefaultObject
  • ReallySupportsShaderModel5
  • RefreshApplySoundAndMusicVolumes
  • RefreshApplySoundVolumes
  • RegisterComponentBP
  • RemoveFromActorList
  • RemoveInvalidObjectsInContainer
  • ReupdateCaptures
  • ServerOctreeOverlapActors
  • ServerOctreeOverlapActorsBitMask
  • ServerOctreeOverlapActorsClass
  • ServerOctreeOverlapActorsClassBitMask
  • SetAllowControllerInputWithCursor
  • SetBoolArrayElemFalse
  • SetBoolArrayElemTrue
  • SetSessionPrefix
  • SetTickGroupBP
  • SimpleFloatString
  • SortActorsByDistance
  • SortActorsByTag
  • SpawnActorDeferred
  • SpawnActorInWorld
  • StaticCheckForCommand
  • StaticGetTimeSince
  • SteamOverlayOpenURL
  • StopMusic
  • SupportsShaderModel5
  • TimeSeconds
  • TimeSince
  • VNewObjectFromBlueprint
  • VNewObjectFromBlueprintOuter
  • VTraceAgainstActorExpensive
  • VTraceMultiBP
  • VTraceSingleBP