EventBlueprintUnequipped
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How to Use
This node will trigger when the item that this graph is attached to is unequipped in a primal inventory component.
This node fires as a one off event for each time that the item is unequipped.
Details
Outputs | ||
---|---|---|
Pin | Reference Type | Description |
Delegate Pin (Red Box) | Delegate | Allows triggering as a delegated event |