Difference between revisions of "EventBlueprintUnequipped"
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[[Category:PrimalItem Nodes]] | [[Category:PrimalItem Nodes]] | ||
{{NodeInfoBanner||||||}} | {{NodeInfoBanner||||||}} | ||
− | [[File:Node_EventBlueprintUnequipped.jpg|frame|EventBlueprintUnequipped - PrimalItem | + | [[File:Node_EventBlueprintUnequipped.jpg|frame|EventBlueprintUnequipped - PrimalItem]] |
== How to Use == | == How to Use == |
Latest revision as of 20:02, 15 May 2016
How to Use
This node will trigger when the item that this graph is attached to is unequipped in a primal inventory component.
This node fires as a one off event for each time that the item is unequipped.
Details
Outputs | ||
---|---|---|
Pin | Reference Type | Description |
Delegate Pin (Red Box) | Delegate | Allows triggering as a delegated event |