ModifyCurrentStatusValue
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This article or chapter is incomplete and its contents need further attention. Some information may be missing or may be wrong, spelling and grammar may have to be improved, use your judgment!
Look for (Confirmation Needed) areas on this page, and help out where you can.
How to Use
Modifies a Current Stat value on a Player or Dino
If no modifications are made, you can select the Value Type for the Stat you want, and use the Return Value to get that Stats Current Value
Related Articles
Inputs | ||
---|---|---|
Pin | Reference Type | Description |
Target | PrimalCharacterStatusComponent | PrimalCharacterStatusComponent Reference (Most likely from a Cast) Player/Dino CharacterStatusComponents work |
Value Type | Enum | Stat Value to Modify |
Ammount | Float | Value to set for the specified stat's Current Value (Some are in percent! 1.0 = 100%) |
Percent of Max | Bool | Modify the Current Stat using a percentage of the Max Value for the specified stat (Confirmation Needed) |
Percent of Current | Bool | Modify the Current Stat using a percentage of the Current Value for the specified stat (Confirmation Needed) |
Manual Modification | Bool | Needs Further Clarification (Confirmation Needed) |
Set Value | Bool | Change the Value or Read the Value (Confirmation Needed) |
Damage Type Class | Class | Impose a Damage Type when modifying this stat (Confirmation Needed) |
Damage Dont Kill | Bool | Cause Damage, but do not kill the actor (Confirmation Needed) |
Outputs | ||
---|---|---|
Pin | Reference Type | Description |
Return Value | Float | The value being returned for the Current Stat specified. |