PrimalCharacterStatusComponentFunctions
Revision as of 23:21, 9 April 2018 by MorkOz (talk | contribs) (→PrimalCharacterStatusComponent Class Functions)
PrimalCharacterStatusComponent Class Functions
The PrimalCharacterStatusComponent class is the actor component that manages current player / creature stats.
- AddExperience
- AddStatusValueModifier
- BPAdjustStatusValueModification
- BPDirectSetCurrentStatusValue
- BPDirectSetMaxStatusValue
- BPGetCurrentStatusValue
- BPGetMaxStatusValue
- BPGetPercentStatusValue
- BPModifyMaxExperiencePoints
- BPModifyMaxLevel
- BPSetRecoveryRateStatusValue
- ClearAllLevelUpPoints
- GetDinoFoodConsumptionRateMultiplier
- GetExperienceRequiredForNextLevelUp
- GetExperienceRequiredForPreviousLevelUp
- HasExperienceForLevelUp
- IsAtMaxLevel
- ModifyCurrentStatusValue
- RescaleAllStats
- RescaleMaxStat
- ServerSyncReplicatedValues
- SetBaseLevel
- SetExtraCharacterLevel
- SetLevelUpPoints
- SetMaxStatusValue
- TickStatus
- UpdateWeightStat
- UpdatedCurrentStatusValue